
Oranguru build and sets
Tier DReg M-CUpdated
#1 tournament set
6 teams
- Items
Mental Herb- Ability
- Inner Focus
- Nature
- Relaxed
- Spread (SP) · ladder 1760+
- 32 HP / 32 Def / 2 SpD
Instruct
Protect
Psychic
Trick Room
SP and nature: the most used spread on the Showdown 1760+ ladder (tournaments publish item, ability and moves, not the spread).
- Tournament usage
- 0.3%
- Win rate
- 39.7%
- Top cuts
- 2
- Games
- 165
Base stats
- HP90
- Attack60
- Defense80
- Sp. Atk90
- Sp. Def110
- Speed60
- Total490
In Reg M-C, Oranguru showed up on 0.3% of tournament teams (48 teams through Nov 10, 2026), with a 39.7% win rate and 2 top cut appearances.
Most used tournament builds
The full Oranguru sets that show up most on tournament teams (item, ability and all 4 moves).
Instruct
Protect
Psychic
Trick Room
Instruct
Protect
Psychic
Trick Room
Imprison
Instruct
Protect
Trick Room
Items, moves and abilities
Items
Mental Herb35.4%
Colbur Berry25%
Sitrus Berry22.9%
Leftovers6.2%
Twisted Spoon4.2%
Moves
Trick Room100%
Instruct89.6%
Protect60.4%
Psychic39.6%
Expanding Force22.9%
Encore20.8%
Imprison14.6%
Psychic Noise8.3%
Abilities
- Inner Focus87.5%
- Telepathy8.3%
Nature (stat alignment)
- Relaxed41.7%
- Bold27.1%
- Sassy18.8%
Most used spread (SP)
Spreads from the Showdown 1760+ ladder. Champions gives you 66 Stat Points (max 32 per stat); the EV equivalent is just for reference.
| Nature | SP | As EVs | Stats at level 50 | usage |
|---|---|---|---|---|
| Relaxed | 32 HP / 32 Def / 2 SpD | 252 HP / 252 Def / 12 SpD | 197 / 80 / 145 / 110 / 132 / 72 | 17.8% |
| Relaxed | 32 HP / 30 Def / 4 SpD | 252 HP / 236 Def / 28 SpD | 197 / 80 / 143 / 110 / 134 / 72 | 14.7% |
| Relaxed | 31 HP / 32 Def / 1 SpA / 2 SpD | 244 HP / 252 Def / 4 SpA / 12 SpD | 196 / 80 / 145 / 111 / 132 / 72 | 7.6% |
| Sassy | 32 HP / 2 SpA / 32 SpD | 252 HP / 12 SpA / 252 SpD | 197 / 80 / 100 / 112 / 178 / 72 | 6.9% |
| Bold | 32 HP / 20 Def / 10 SpA / 2 SpD / 2 Spe | 252 HP / 156 Def / 76 SpA / 12 SpD / 12 Spe | 197 / 72 / 132 / 120 / 132 / 82 | 5.2% |
Oranguru Speed
Final Speed at level 50. Trick Room: the minimum. Tailwind doubles any value.
| Pokémon | Base | Min (TR) | 0 SP | 32 SP | Max | Scarf |
|---|---|---|---|---|---|---|
| Oranguru | 60 | 72 | 80 | 112 | 123 | 184 |
Most common partners
Weaknesses and resistances
Damage multiplier of each move type against this Pokémon's types.
4x weakness
—
2x weakness
Bug
Dark
Resists (½)
Psychic
Resists (¼)
—
Immune
Ghost
Frequently asked questions
What is the best Oranguru build in Pokémon Champions?
The most used tournament build is Oranguru @ Mental Herb with Inner Focus and Instruct, Protect, Psychic and Trick Room (6 teams).
What item should Oranguru hold?
The most used items in tournaments are Mental Herb (35.4%), Colbur Berry (25%) and Sitrus Berry (22.9%).
What spread (SP) should Oranguru run?
The most common spread on the 1760+ ladder is 32 HP / 32 Def / 2 SpD with a Relaxed nature (as EVs: 252 HP / 252 Def / 12 SpD).
What is Oranguru's Speed at level 50?
Base 60: 72 at minimum (Trick Room), 112 with 32 SP and a neutral nature, and 123 with 32 SP and a Speed nature.