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Type chart and weaknesses

How much damage each move type deals to each Pokémon type, across the 18 types in Champions.

Pokémon Champions type chart: weaknesses and resistances. How much damage each move type deals to each Pokémon type. Row = move type; column = the defending type. 2 = super effective, ½ = not very effective, 0 = no effect.
Attacking ↓
Defending →
NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal½0½
Fire½½222½½2
Water2½½22½
Electric2½½02½
Grass½2½½2½½2½½
Ice½½2½222½
Fighting22½½½½2022½
Poison2½½½½02
Ground22½20½22
Flying½222½½
Psychic22½0½
Bug½2½½½2½2½½
Rock22½½22½
Ghost022½
Dragon2½0
Dark½22½½
Steel½½½22½2
Fairy½2½22½

Normal type

Attacking:
Super effective against none. Not very effective against Rock, Steel. No effect on Ghost.
Defending:
Weak to Fighting. Resists none. Immune to Ghost.

Fire type

Attacking:
Super effective against Grass, Ice, Bug, Steel. Not very effective against Fire, Water, Rock, Dragon.
Defending:
Weak to Water, Ground, Rock. Resists Fire, Grass, Ice, Bug, Steel, Fairy.

Water type

Attacking:
Super effective against Fire, Ground, Rock. Not very effective against Water, Grass, Dragon.
Defending:
Weak to Electric, Grass. Resists Fire, Water, Ice, Steel.

Electric type

Attacking:
Super effective against Water, Flying. Not very effective against Electric, Grass, Dragon. No effect on Ground.
Defending:
Weak to Ground. Resists Electric, Flying, Steel.

Grass type

Attacking:
Super effective against Water, Ground, Rock. Not very effective against Fire, Grass, Poison, Flying, Bug, Dragon, Steel.
Defending:
Weak to Fire, Ice, Poison, Flying, Bug. Resists Water, Electric, Grass, Ground.

Ice type

Attacking:
Super effective against Grass, Ground, Flying, Dragon. Not very effective against Fire, Water, Ice, Steel.
Defending:
Weak to Fire, Fighting, Rock, Steel. Resists Ice.

Fighting type

Attacking:
Super effective against Normal, Ice, Rock, Dark, Steel. Not very effective against Poison, Flying, Psychic, Bug, Fairy. No effect on Ghost.
Defending:
Weak to Flying, Psychic, Fairy. Resists Bug, Rock, Dark.

Most used Fighting-type Pokémon

Poison type

Attacking:
Super effective against Grass, Fairy. Not very effective against Poison, Ground, Rock, Ghost. No effect on Steel.
Defending:
Weak to Ground, Psychic. Resists Grass, Fighting, Poison, Bug, Fairy.

Most used Poison-type Pokémon

Ground type

Attacking:
Super effective against Fire, Electric, Poison, Rock, Steel. Not very effective against Grass, Bug. No effect on Flying.
Defending:
Weak to Water, Grass, Ice. Resists Poison, Rock. Immune to Electric.

Flying type

Attacking:
Super effective against Grass, Fighting, Bug. Not very effective against Electric, Rock, Steel.
Defending:
Weak to Electric, Ice, Rock. Resists Grass, Fighting, Bug. Immune to Ground.

Psychic type

Attacking:
Super effective against Fighting, Poison. Not very effective against Psychic, Steel. No effect on Dark.
Defending:
Weak to Bug, Ghost, Dark. Resists Fighting, Psychic.

Bug type

Attacking:
Super effective against Grass, Psychic, Dark. Not very effective against Fire, Fighting, Poison, Flying, Ghost, Steel, Fairy.
Defending:
Weak to Fire, Flying, Rock. Resists Grass, Fighting, Ground.

Rock type

Attacking:
Super effective against Fire, Ice, Flying, Bug. Not very effective against Fighting, Ground, Steel.
Defending:
Weak to Water, Grass, Fighting, Ground, Steel. Resists Normal, Fire, Poison, Flying.

Ghost type

Attacking:
Super effective against Psychic, Ghost. Not very effective against Dark. No effect on Normal.
Defending:
Weak to Ghost, Dark. Resists Poison, Bug. Immune to Normal, Fighting.

Dragon type

Attacking:
Super effective against Dragon. Not very effective against Steel. No effect on Fairy.
Defending:
Weak to Ice, Dragon, Fairy. Resists Fire, Water, Electric, Grass.

Dark type

Attacking:
Super effective against Psychic, Ghost. Not very effective against Fighting, Dark, Fairy.
Defending:
Weak to Fighting, Bug, Fairy. Resists Ghost, Dark. Immune to Psychic.

Steel type

Attacking:
Super effective against Ice, Rock, Fairy. Not very effective against Fire, Water, Electric, Steel.
Defending:
Weak to Fire, Fighting, Ground. Resists Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy. Immune to Poison.

Fairy type

Attacking:
Super effective against Fighting, Dragon, Dark. Not very effective against Fire, Poison, Steel.
Defending:
Weak to Poison, Steel. Resists Fighting, Bug, Dark. Immune to Dragon.

Frequently asked questions

Is the Pokémon Champions type chart the same as in the other games?

Yes: the same 18 types and the same multipliers as Generation 9 (Scarlet/Violet). What changes in Champions is a few rebalanced moves and abilities, not the chart.

What is the best defensive type?

Steel resists the most: it takes reduced damage from 10 types and is immune to Poison. In exchange, it is weak to Fire, Fighting and Ground. The types with the fewest weaknesses are Normal and Electric (one each).

How do you work out the weakness of a dual-type Pokémon?

Multiply the two values: a move that is 2x against both types becomes 4x; 2x against one and ½ against the other becomes 1x. Each Pokémon's page in the tier list already shows the result.

Can an ability change a weakness?

Yes: Levitate blocks Ground moves, Flash Fire blocks Fire, Water Absorb blocks Water and so on. The damage calculator takes the ability into account.