caneko

Pincurchin build and sets

Tier DReg M-CUpdated

ElectricAbilities: Lightning Rod · Electric Surge

#1 tournament set

8 teams

Items
Magnet
Ability
Electric Surge
Nature
Quiet
Spread (SP) · ladder 1760+
32 HP / 32 SpA / 2 SpD
  • ÁguaMuddy Water
  • NormalProtect
  • ElétricoRising Voltage
  • SombrioSucker Punch

SP and nature: the most used spread on the Showdown 1760+ ladder (tournaments publish item, ability and moves, not the spread).

Tournament usage
0.3%
Win rate
41%
Top cuts
2
Games
208

Base stats

  • HP48
  • Attack101
  • Defense95
  • Sp. Atk91
  • Sp. Def85
  • Speed15
  • Total435

In Reg M-C, Pincurchin showed up on 0.3% of tournament teams (53 teams through Nov 10, 2026), with a 41% win rate and 2 top cut appearances.

Most used tournament builds

The full Pincurchin sets that show up most on tournament teams (item, ability and all 4 moves).

Magnet
Electric Surge
  • ÁguaMuddy Water
  • NormalProtect
  • ElétricoRising Voltage
  • SombrioSucker Punch
8 teams · best finish: 10th
Magnet
Electric Surge
  • NormalAcupressure
  • NormalProtect
  • ElétricoRising Voltage
  • ÁguaScald
2 teams · best finish: 5th
Magnet
Electric Surge
  • NormalProtect
  • ElétricoRising Voltage
  • ÁguaScald
  • SombrioSucker Punch
2 teams · best finish: 8th

Items, moves and abilities

Items

  • Magnet34%
  • Life Orb13.2%
  • Terrain Extender11.3%
  • Electric Seed9.4%
  • Sitrus Berry9.4%

Moves

  • NormalProtect90.6%
  • ElétricoRising Voltage90.6%
  • SombrioSucker Punch58.5%
  • ÁguaScald43.4%
  • ÁguaMuddy Water22.6%
  • NormalAcupressure15.1%
  • ElétricoElectroweb13.2%
  • ElétricoDischarge11.3%

Abilities

  • Electric Surge96.2%
  • Lightning Rod3.8%

Nature (stat alignment)

  • Quiet64.2%
  • Modest11.3%
  • Brave7.5%

Most used spread (SP)

Spreads from the Showdown 1760+ ladder. Champions gives you 66 Stat Points (max 32 per stat); the EV equivalent is just for reference.

NatureSPAs EVsStats at level 50usage
Quiet32 HP / 32 SpA / 2 SpD252 HP / 252 SpA / 12 SpD155 / 121 / 115 / 157 / 107 / 3139.3%
Sassy32 HP / 2 Def / 32 SpD252 HP / 12 Def / 252 SpD155 / 121 / 117 / 111 / 150 / 3111.2%
Quiet32 HP / 2 Atk / 32 SpA252 HP / 12 Atk / 252 SpA155 / 123 / 115 / 157 / 105 / 316.9%
Quiet32 HP / 2 Def / 32 SpA252 HP / 12 Def / 252 SpA155 / 121 / 117 / 157 / 105 / 315.5%
Modest32 HP / 32 SpA / 2 SpD252 HP / 252 SpA / 12 SpD155 / 108 / 115 / 157 / 107 / 353.6%

Pincurchin Speed

Final Speed at level 50. Trick Room: the minimum. Tailwind doubles any value.

PokémonBaseMin (TR)0 SP32 SPMaxScarf
Pincurchin1531356773109

See the full Speed tier table

Most common partners

% of teams with Pincurchin that also bring each Pokémon.

Weaknesses and resistances

Damage multiplier of each move type against this Pokémon's types.

4x weakness

—

2x weakness

  • Ground

Resists (½)

  • Electric
  • Flying
  • Steel

Resists (¼)

—

Immune

—

Frequently asked questions

What is the best Pincurchin build in Pokémon Champions?

The most used tournament build is Pincurchin @ Magnet with Electric Surge and Muddy Water, Protect, Rising Voltage and Sucker Punch (8 teams).

What item should Pincurchin hold?

The most used items in tournaments are Magnet (34%), Life Orb (13.2%) and Terrain Extender (11.3%).

What spread (SP) should Pincurchin run?

The most common spread on the 1760+ ladder is 32 HP / 32 SpA / 2 SpD with a Quiet nature (as EVs: 252 HP / 252 SpA / 12 SpD).

What is Pincurchin's Speed at level 50?

Base 15: 31 at minimum (Trick Room), 67 with 32 SP and a neutral nature, and 73 with 32 SP and a Speed nature.