
Slurpuff build and sets
Tier DReg M-CUpdated
#1 tournament set
2 teams
- Items
Psychic Seed- Ability
- Unburden
- Nature
- Timid
- Spread (SP) · ladder 1760+
- 32 HP / 2 SpA / 32 Spe
After You
Dazzling Gleam
Flamethrower
Thunderbolt
SP and nature: the most used spread on the Showdown 1760+ ladder (tournaments publish item, ability and moves, not the spread).
- Tournament usage
- 0.1%
- Win rate
- 50%
- Top cuts
- 1
- Games
- 52
Base stats
- HP82
- Attack80
- Defense86
- Sp. Atk85
- Sp. Def75
- Speed72
- Total480
In Reg M-C, Slurpuff showed up on 0.1% of tournament teams (10 teams through Nov 10, 2026), with a 50% win rate and 1 top cut appearances.
Most used tournament builds
The full Slurpuff sets that show up most on tournament teams (item, ability and all 4 moves).
After You
Dazzling Gleam
Flamethrower
Thunderbolt
Calm Mind
Dazzling Gleam
Protect
Psychic
Dazzling Gleam
Energy Ball
Protect
Psychic
Items, moves and abilities
Items
Psychic Seed50%
Grassy Seed20%
White Herb10%
Sitrus Berry10%
Electric Seed10%
Moves
Dazzling Gleam80%
Protect60%
After You50%
Fake Tears30%
Calm Mind20%
Psychic20%
Helping Hand20%
Flamethrower20%
Abilities
- Unburden90%
- Sweet Veil10%
Nature (stat alignment)
- Timid40%
- Modest40%
- Impish10%
Most used spread (SP)
Spreads from the Showdown 1760+ ladder. Champions gives you 66 Stat Points (max 32 per stat); the EV equivalent is just for reference.
| Nature | SP | As EVs | Stats at level 50 | usage |
|---|---|---|---|---|
| Timid | 32 HP / 2 SpA / 32 Spe | 252 HP / 12 SpA / 252 Spe | 189 / 90 / 106 / 107 / 95 / 136 | 29.6% |
| Modest | 19 HP / 15 SpA / 11 SpD / 21 Spe | 148 HP / 116 SpA / 84 SpD / 164 Spe | 176 / 90 / 106 / 132 / 106 / 113 | 18% |
| Timid | 19 HP / 1 SpA / 14 SpD / 32 Spe | 148 HP / 4 SpA / 108 SpD / 252 Spe | 176 / 90 / 106 / 106 / 109 / 136 | 7.8% |
| Modest | 19 HP / 22 SpA / 1 SpD / 24 Spe | 148 HP / 172 SpA / 4 SpD / 188 Spe | 176 / 90 / 106 / 139 / 96 / 116 | 6.9% |
| Timid | 2 HP / 32 SpA / 32 Spe | 12 HP / 252 SpA / 252 Spe | 159 / 90 / 106 / 137 / 95 / 136 | 6.8% |
Slurpuff Speed
Final Speed at level 50. Trick Room: the minimum. Tailwind doubles any value.
| Pokémon | Base | Min (TR) | 0 SP | 32 SP | Max | Scarf |
|---|---|---|---|---|---|---|
| Slurpuff | 72 | 82 | 92 | 124 | 136 | 204 |
Most common partners
Weaknesses and resistances
Damage multiplier of each move type against this Pokémon's types.
4x weakness
—
2x weakness
Poison
Steel
Resists (½)
Fighting
Bug
Dark
Resists (¼)
—
Immune
Dragon
Frequently asked questions
What is the best Slurpuff build in Pokémon Champions?
The most used tournament build is Slurpuff @ Psychic Seed with Unburden and After You, Dazzling Gleam, Flamethrower and Thunderbolt (2 teams).
What item should Slurpuff hold?
The most used items in tournaments are Psychic Seed (50%), Grassy Seed (20%) and White Herb (10%).
What spread (SP) should Slurpuff run?
The most common spread on the 1760+ ladder is 32 HP / 2 SpA / 32 Spe with a Timid nature (as EVs: 252 HP / 12 SpA / 252 Spe).
What is Slurpuff's Speed at level 50?
Base 72: 82 at minimum (Trick Room), 124 with 32 SP and a neutral nature, and 136 with 32 SP and a Speed nature.